Remember: Safety First! Before doing anything, make a copy of the “savedata” directory until you are comfortable with what you are doing. BSI deletes old autosaves as it creates new ones BUT there is hope. Now why are there so few autosave files? Shouldn’t there be an autosave file for every autosave? Well, there isn’t. If you have any of the DLC they will have their own sav files. Now I said earlier that there could be more than two sav files in this directory. This number is important, so remember it. But the last number, in this case “10” is the sequential number of the autosave. The numbers are the date and time stamp for the autosave. “CabRide” is the entrance to the “Montgomery Residence”. The rest of the letters indicate a specific location on the map where the autosave as triggered. In this case “TC” stands for “Town Center”. The files we want are those that end with “sav”.Īs you can see above these files start with letters and end with numbers. BSI allows you load the game from chapter starts so we can mostly ignore these files for the moment. Those files ending with “bkm” are chapter starts. All of these different types of saved games. Most files will end with “bkm” and at least two of them will end with “sav”. Once there, you will find a bunch of files that look similar to those below. It would be a very good idea to create a shortcut to this directory. This is the location where BioShock Infinite stores its save game files. “Steam\userdata\(Steam ID Number\8870\remote\savedata” Having it running will probably mess things up in some way. First thing you need to do is turn off Steam Cloud.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |